![]() ![]() This method would also provide you a possibility to elegantlyĪdd document-level scripts to the target document. You grab and transfer the icons using the buttonGetIcon() /īuttonSetIcon() combination. Single page, and then attach that page to the target document. To place all the fields from which you would grab the icons onto one The (probably) easiest way to get them to the target document would be This property doesn't exist on an Annotation object acquiredġ0. This object is a newlyĬreated Annotation which contains the very poorly documented property That returns an Icon Stream Generic Object. Both of theseįunctions operate above the document level. Two functions take these objects as an argument, theĪpp.addToolButton() and Collab.addStateModel(). I would like to remark this from Thom Parker:Īn Icon Stream Generic Object is an icon that can be defined by the Unfortunately, doc.importIcon with explicit path can only be used in a privileged script as you may already know.Īs we almost said all on this topic, I would add these 2 resources: George Johnson, 2 23:06 in reply to Jo_2005* marked as Correct If you wish to attach one file to the other, in doc.importIcon you can try to set cDIPath as explained here The and elements are widely used to add icons.I guess your only chance is to use doc.importIcon How To Add Icons To insert an icon, add the name of the icon class to any inline HTML element. However, following this.getIcon returns null. OIcon is correctly filled with an Icon Object. In fact, I downloaded your files and noted that when you run var oIcon = otherDoc.getIcon("p10000") Your problem seems more a security issue. In a few words, you must pay attention to what kind of icon you can feed into each method sometimes it is an Icon Object while others it is an Icon Stream Object.įor example, app.addToolButton takes an Icon Stream Object but field.buttonSetIcon an Icon Object.Īlso it seems that while you can translate an Icon Object to an Icon Stream Object, you can't do it in reverse. You can download in PNG, SVG, AI, EPS, CDR formats. There is no easy way toĬreate them within the Acrobat scripting environment. We have 182 free Javascript logo png, vector logos, logo templates and icons. The icons passed into theīuttonSetIcon function are built-in objects. Ultimately I'll need to do something like: var myIcon = However Thom Parker clearly spoke about this:īut need to see if I can call a Base64 bitmap stream from JSON or an I think you can't handle icons the way Gilad suggests I guess he means you should apply util.iconStreamFromIcon. These elements will form the two distinct parts of the button - the top, and the sides. The has a class name of btn, and the that holds the “Click Me” text has a class name of text. Normally, this wouldn’t be necessary when creating a button, but we need it to create the final 3D look of the button. The table below shows all Font Awesome Web Application icons: Icon. Here’s the HTML for this button: Click Me įor this example, we’re nesting a element within the. Date: 10 October 2011: Source: : Author: Chris Williams: Permission (Reusing this file) MIT: Other versions: JavaScript-logo.png Rasterised version Unofficial JavaScript logo.svg. Description: English: Unofficial JavaScript logo by Chris Williams. ![]() Before we get started, the image below shows what we’re aiming for. unofficial logo of JavaScript language by Chris Williams Summary. We can use the CSS transform property to create a 3D button that bounces when we click on it. ![]()
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